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Answer by David K for Which is better and why? RaphaelJS or HTML5 Canvas?

The answer depends on what you need:if you need to add event handlers to the graphic objects: you need to use SVG. Else Canvas.if no events are needed is performance important: if yes then Canvas...

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Answer by Mohamed Mansour for Which is better and why? RaphaelJS or HTML5...

And you can use http://code.google.com/p/explorercanvas/ which implements the HTML5 Canvas Standard in IE. All you do is add:<head><!--[if IE]><script...

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Answer by Lee B for Which is better and why? RaphaelJS or HTML5 Canvas?

SVGWeb (http://code.google.com/p/svgweb/) by Google is what you want. It makes IE compatible with SVG, which is the standard, and which all other mainstream browsers already support. In other words, as...

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Answer by Jani Hartikainen for Which is better and why? RaphaelJS or HTML5...

Raphael is a vector graphics library, done using SVG, whereas HTML5 canvas is bitmap graphics.If you want to do vector graphics, I think going with Raphael is probably a good choice over "just" canvas....

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Which is better and why? RaphaelJS or HTML5 Canvas?

I found a vector library on the Internet that even works with IE6!http://raphaeljs.com/index.htmlIt's amazing.Now my question is it better than the upcoming HTML5 <canvas>? The only reason I ask...

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