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Answer by David K for Which is better and why? RaphaelJS or HTML5 Canvas?
The answer depends on what you need:if you need to add event handlers to the graphic objects: you need to use SVG. Else Canvas.if no events are needed is performance important: if yes then Canvas...
View ArticleAnswer by Mohamed Mansour for Which is better and why? RaphaelJS or HTML5...
And you can use http://code.google.com/p/explorercanvas/ which implements the HTML5 Canvas Standard in IE. All you do is add:<head><!--[if IE]><script...
View ArticleAnswer by Lee B for Which is better and why? RaphaelJS or HTML5 Canvas?
SVGWeb (http://code.google.com/p/svgweb/) by Google is what you want. It makes IE compatible with SVG, which is the standard, and which all other mainstream browsers already support. In other words, as...
View ArticleAnswer by Jani Hartikainen for Which is better and why? RaphaelJS or HTML5...
Raphael is a vector graphics library, done using SVG, whereas HTML5 canvas is bitmap graphics.If you want to do vector graphics, I think going with Raphael is probably a good choice over "just" canvas....
View ArticleWhich is better and why? RaphaelJS or HTML5 Canvas?
I found a vector library on the Internet that even works with IE6!http://raphaeljs.com/index.htmlIt's amazing.Now my question is it better than the upcoming HTML5 <canvas>? The only reason I ask...
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